A Collection of English Learning Activities for
​​​​​​​the Promotion of Values Education:
​​​​​​​Examples from the School-based Activity “Week of Hope”


Examples of "Week of Hope" Activities

Language-rich environment

A variety of multimodal resources (e.g. the "Tree of Hope" for students to share their thoughts and reflections on “Hope”, posters of sayings of wisdom (SOW) , SOWIT videos, gratitude jars, campus TV, creative writing) were used to create an inspiring learning environment for the learning and teaching of SOW and the promotion of positive values and attitudes. 

Language games

A variety of language games on the theme "Hope" (e.g. word search, designing a cootie catcher, card games) were integrated into the classroom activities and game booth activities on the English Day to reinforce students' English learning and enhance students' learning motivation. 

Language ARTs

Language arts materials which promote positive vibes were used as contexts for thought-provoking language activities (e.g. song dedication, poems, song/movie appreciation, drama activities, comic design) to enable students to develop positive values and attitudes, think from different perspectives and make thoughtful and reasoned judgements.

inspirational figures

Texts/Talks about inspirational figures (e.g. paralympic athletes, famous scientists) were used as contexts to engage students in learning from the life experiences, achievements and beliefs of these inspiring people.

Co-curricular activities

Hope and other positive values (e.g. gratitude) were set as the theme for the school's co-curricular activities (e.g. school assemblies, competitions, book exhibitions) to create an engaging and inspiring atmosphere to support students' development of positive values and attitudes and provide relevant contexts for students to use English in authentic situations.  

cross-curricular activities

"Hope" was set as the theme for connecting students' learning experiences across the curriculum (e.g. STEAM education, Physical Education, Religious Studies, Visual Arts) by providing relevant learning activities and learning topics to reinforce students' learning and apply the knowledge and skills learnt across the curriculum in an integrative manner.    
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